Now that we’ve looked at a lot of the
basics to help expand your USR games, from Specialisms to vehicles
and monsters, let’s turn to settings. And if the sales charts from
ICv2 are anything to consider, the most popular genre after medieval
fantasy is “Star Wars.”
For Domino Writing-style USR, “Star
Wars” consists of the classic trilogy (“A New Hope,” “The
Empire Strikes Back,” and “Return Of The Jedi”). The prequels
and sequels have new ideas to offer the “Star Wars” universe but
nothing as indelible as the original films. I won’t be writing much
about them, though I’m looking forward to someone providing stats
for Qui-Gon Jinn and Kylo Ren.
Everyone in this picture, too. In a few weeks there will be stats for one of them. (image: sonsofcorax.wordpress.com) |
In most fantasy RPGs, a character has a
race and a class. Despite appearances, that’s not the case for Star
Wars, where a character’s species really isn’t that significant.
A Wookiee might have Strong +2 as a Specialism, but a Rodian or
Ithorian doesn’t have particularly strong “racial”
characteristics. Droids, on the other hand, are nothing but special
abilities. Consider Multi-lingual +2 or Computer hacking +2
(Specialisms droids from the films might have).
A character’s profession is best
described using an archetype, like the ones we’ve seen for
modern-day characters and in USR games like Somnium Void.
Scoundrel
Primary Stat: Action
Suggested Specialisms: Pilot, Bargain,
Hide, Charm
Suggested Equipment: Pistol, Huge debt
Note: “Rogue With A Heart Of Gold”
isn’t really a good Specialism, since there probably aren’t many
ways to apply the bonus this would provide if it was a Specialism.
It’s a great description of the character’s personality, though.
Jedi
Primary Stat: Mind
Suggested Specialisms: Dedication,
Leadership, Inspiration, Athletics, The Force*
Suggested Equipment: Lightsaber
Warrior
Primary Stat: Action
Suggested Specialisms: Endurance,
Military Tactics, Terrain Knowledge
Suggested Equipment: Rifle
Outworlder
Primary Stat: Wits
Suggested Specialisms: Invent,
Survivalist, Riding, Bargain
Suggested Equipment: Droid parts,
All-weather clothing
Sage
Primary Stat: Wits
Suggested Specialisms: Knowledge,
Reference Tools, Etiquette
Suggested Equipment: Computer
Diplomat
Primary Stat: Ego
Suggested Specialisms: Negotiate,
Leadership, Languages
Suggested Equipment: none
Technician
Primary Stat: Wits
Suggested Specialisms: Hacking,
Computers, Repair, Jury-Rig
Suggested Equipment: Repair tools
*A note on The Force: To simulate the
Jedi or other Force-users at the most basic level, the player simply
makes a Wits roll against a target number determined by the game
master, depending on the complexity of the power. We’ll get into a
more involved (but still Unbelievably Simple) version of The Force
next time.
What classes need to be
added to USR Star Wars?
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